As curator Lauren Fournier describes in the exhibition essay for The Sustenance Rite: “Kara Stone’s Medication Meditation (2014) is an interactive digital game that transmutes mindfulness meditation, psychotherapy, and other methods of mental and physical health care into the form of a self-care app. Created during the artist’s residency with Dames Making Games, Medication Meditation makes care accessible to a greater number of people while it simultaneously, and subtly, critiques the ways in which neoliberal capitalism commodifies self-care. Prompted by the screen to take deep breaths, those interacting with the app can engage with therapeutic rituals, like mindfulness, in the form of a game.” However, unlike most games, which often centre their narratives on beating an opponent and winning, you cannot win in Medication Meditation. The game instead focuses on getting through mundane quotidian activities and chores, while prioritizing the player’s mental health and self-care through therapeutic acts such as breathing exercises through pixelated lungs, attending virtual therapy sessions, and practicing daily affirmations. Throughout the exhibition, students and other Blackwood publics downloaded Stone’s app to play on their phones, practicing their own forms of care and repose through their screens. In addition to the gallery space and people’s smartphones, still images from Medication Meditation were displayed on UTM’s video screens. This campus-wide display unsettled the institutional space of the university as the work “rhythmically intervened in the advertisements and student notices with image and text pairings that provide prompts like: ‘Touch to Inhale; Release to Exhale; Take 20 Breaths.’”