Alex McLeod’s computer-generated animations and environments address notions of connectivity between the technological and organic, focusing specifically on perceived ideas of digital life cycles.
McLeod’s works build imagined virtual worlds; animations display micro-environments where anthropomorphized forms are granted the gift of motion, and 3D-rendered landscapes explore the interconnectivities, infinities, and indefinite editabilities built into the creation of digital spaces. In a lightbox and three video works playing on screens across the UTM campus, McLeod considers the implications of playing creator and questions how we engage with digital characters and environments on a daily basis online in games, marketing, and design.